Shotguns

“Why bother with a cunning plan when a simple one will do?” – Terry Pratchett, Thud!

Blunt Weapon Acc Dam Enc/Dur/Con Notes Cost
Escrima Sticks 0 1 B 2/2/S Damage varies by type. 1
Flail -1 3 B/L 3/1/N Damage without Dex (3), ignores shields. 2
Mace 0 3 B 2/3/L ? 2
Maul† -3 4 B 3/3/N 2
Morning Star -3 3/L 3/3/N 3? 2
Sap 0 1 B 1/2/P Stun (Stamina). 1
Shakuhachi Flute 0 0 B 1/?/S +1 to some Wits + Expression rolls. 1
Telescopic Baton 0 3 B 2/3/J Collapses to Size 1/S. 1
Tonfa (Nightstick) 0 2 B 2/2/J +1 to Defence. 1
War Hammer - 4 5 B 4/3/N Armor Piercing 1 (lethal only), recover after swing. Str req. 2
*
*S 0 1
* 0 0 B 1/S +1 to some Wits + Expression rolls. 1
*T 0 ?

*† This weapon requires two hands. If used one-handed, the Strength requirement increases by 1.

Type Damage Ranges Capacity Strength Size Cost
Generic Shotguns
Generic Break-Action 4 (9 again) 20/40/80 2 3 3 •
Generic Lever-Action 4 (9 again) 20/40/80 2+1 3 3 ••
Generic Pump-Action 4 (9 again) 20/40/80 8+1* 3 3 ••
Generic Semi-Automatic 4 (9 again) 20/40/80 5+1* 3 3 •••
Notable Pump-Action Shotguns
KAC Masterkey* 4 (9 again) 5/15/30 3+1 3 1* ••••
Winchester Model 1897 4 (9 again) 20/40/80 6+1 3 3 ••
Notable Semi-Automatic Shotguns
Daewoo USAS-12* 4 (9 again) 20/40/80 20+1 3(4/5/6)* 4 ••••
Reutech Striker* 4 (9 again) 20/40/80 12* 3(4/5/-)* 4 ••••
RSA Saiga 12k 4 (9 again) 20/40/80 8+1 3 3 ••

  • See text for notes or special rules.

Pump-Action Shotguns
Name
Caliber
Difficulty
Damage
Rate
Clip
Conceal
Range
Atis PM2
12 gauge
6
8
2
6
N
20
Browning BPS
10 gauge
6
9
2
5
N
20
Ithaca M37 (Stakeout)
12 gauge
6
8
2
5
T
15
Ithaca M87 DSPS
12 gauge
6
8
2
8
N
20
Ithaca M87 Supreme
20 gauge
6
7
2
5
N
20
Mossberg M500
12 gauge
6
8
2
6/8
N
20
Mossberg M590
12 gauge
6
8
2
9
N
20
Mossberg MHS410
.410
6
6
2
6
N
20
Remington 870
12 gauge
6
8
2
8
N
20
TR-870
12 gauge
6
8
2
7
N
20
Winchester M12
20 gauge
6
7
2
5
N
20
Winchester 1300 Defender
12 gauge
6
8
2
8
T
20
Winchester 1300 Ranger
12 gauge
6
8
2
5
N
20

Automatic Shotguns
Name
Caliber
Difficulty
Damage
Rate
Clip
Conceal
Range
Benelli M-3 Super 90
12 gauge
6
8
3
7
T
20
Beretta M1201FP3
12 gauge
6
8
3
6
N
20
Browning Gold 10
10 gauge
6
9
3
5
N
20
Fianchi Law 12
12 gauge
6
8
3
8
T
20
Remington 1100
12 gauge
6
8
3
8
N
20
Remington SP-10 Magnum
10 gauge
6
9
3
3
N
20
SPAS-12 *
12 gauge
6
8
3
8
N
20
Striker Automatic *
12 gauge
6
8
3
12
N
20
USAS 12 *
12 gauge
6
8
3
10/20
N
20

  • 3 round burst

Double-Barrel Shotguns/Firearms
Name
Caliber
Difficulty
Damage
Rate
Clip
Conceal
Range
American Arms Brittany
12 gauge
6
8
2
2
N
20
American Arms Silver I
20 gauge
6
7
2
2
N
20
Arizaga M31
.410
6
6
2
2
N
20
Baikal IJ-27EM
12 gauge
6
8
2
2
N
20
Baikal IJ-43EM
12 gauge
6
8
2
2
N
20
Beretta 470 Silver Hawk
12 gauge
6
8
2
2
N
20
Beretta 687EL Gold
.410
6
6
2
2
N
20
Browning Citori Hunting
12 gauge
6
8
2
2
N
20
Crossfire *
7.62mm/12 gauge
7
7 or 8
3/FA
30/5
N
200/20
H&H 700 NE
.700 NE
6
10
2
2
N
175
Huglu Model 200-A
12 gauge
6
8
2
2
N
20
Ithaca Auto-Burglar
20 gauge
6
7
2
2
T
20
Rigby 600 NE
.600 NE
6
9
2
2
N
150
Rigby 775
10 gauge
6
9
2
2
N
150
Ugartechea Magnum
10 gauge
6
9
2
2
N
20

22, .25 handguns=0 damage
.22LR, Handguns in .32, .38, .380 or equivalent = +1 Damage
9mm, .40, .45 or equivalents= +2 Damage
5.56mm, 5.45mm rifle, .44 Magnum or equivalent pistol cartrdige= +3 Damage
12g slug or buckshot=
4 damage (8 again), 6.5mm or 6.8mm rifle= 4 damage
7.62mm, .300 Weatherby, other “full power” rifle cartridges=
5 damage
.338 Lapua or equivalent (“elephant guns”)=+6 damage
.50 BMG or equivalent= +10 damage

Shotguns

ANother World of Darkness - Alpha Network Greyman Greyman