Weaver

“Special quotation regarding Character Examples..”

Below Gaia in cosmic power (or at least so it’s said) are the mysterious, personified forces called the Wyld, the Weaver and the Wyrm. According to the Garou, these entities, known collectively as the Trial, shape and control eternity. The interplay of these impersonal spiritual forces makes up the Tellurian and comprises all within it.

At a base level, the members of the Triat represent the forces of creation, growth and destruction, but they are far more. They represent potential, materialization and unraveling. They also embody chaos, order and balance.

The Weaver
From the heedless change of the Wyld came ordered growth. The Weaver selected sections of the turbulent creation and kept them from dissolving into the boisterous whole at the instant of their birth. Undifferentiated creation was thereby structured and locked into form. Thus did the Weaver spin the first strands of the structure that would become the fabric of the universe — the Pattern Web.

And with that, everything changed. Where there was form, there could he growth and progress. Meaning was now imposed on meaningless potential. Inconstant infinity had yielded to enduring eternity. Then the Wyrm arrived and pruned away sections of the Weaver’s creation. The Weaver’s perfect patterns were now imperfect, but balanced. According to the Garou, this pattern is the true cosmological cycle
of chaos, creation and destruction. It lasted an eternity, but it was ultimately shattered when the Weaver gained consciousness — or, as some theorize, went mad.

One theory holds that the Weaver tried to spin the entire Wyld into full patterned existence. This goal gave birth to an explosion of creation, which drove the Weaver insane. She looked into the Web and saw only madness. The Wyrm, exhausted from trying to maintain the balance, became ensnared in creation. The Wyrm is still there, these theorists say, struggling to free itself and destroying all creation from the inside.

Others say that the Weaver was far more calculating, and that her only madness is power-lust. The Weaver, these werewolves say, attempted to make logical advancement and permanence the Cornerstones of the Tellurian. Once she established causality, she set out to impose causality on everything. The Wyrm was an obstacle to this process, because it destroyed by its own rules rather than the rules of the Weaver. So the Weaver ensnared the Wyrm in the Pattern Web and directed its destruction along the lines of causality. But her control over it is not absolute,and it still manages to destroy blindly, along a pattern other than hers. This destruction limits the Weaver’s power, which is cosmologically helpful, but it injures Gaia, which is not.

The Glass Walkers claim that the Wyrm is the source of trouble, because the Wyrm attempted to destroy the Wyld altogether. If the Wyld were gone, nothing more could be created, and the Wyrm would destroy everything that was left The Wyrm tried to use the Weaver to weaken the Wyld by ensnaring it, but the Weaver could not bind all of infinity. Instead, she spun herself into madness. The Wyrm was caught in a trap of its own devising, and it remains there to this day. Meanwhile, the eternal Wyld endures. The Glass Walkers insist that the Weaver is simply trying to defend herself, and that she holds the key to stopping the Wyrm.

Most Garou agree that the Weaver was the first of the Triat to gain intelligence. Whether that intelligence drove her mad or is a product of her madness is unknown.

The Weaver is now powerful beyond her station. Stagnation and decay have replaced the ancient balance of pattern and chaos. When her Webs are finished, all the Tellurian will be bound in rigid, motionless, changeless strands.

Weaver

World of Darkness - Alpha Network Greyman Greyman