Movement Style - Parkour

StA p74, Tribes p98
*pre: Dexterity •••, Athletics ••
• Flow
When running, you may negate terrain penalties equal to dots in Parkour. Also, may gauge jump distance reflexively
•• Cat Leap
When using Dex+Ath to reduce falling damage (WoD pg 179), gain one success. Add dots to max damage reduction possible
••• Wall Run
Use Athletics to climb at 10ft+5ft/dot as Instant Action, at a penalty of -1/10ft after the first 10ft
•••• Expert Traceur
When making Athletics rolls for running, jumping or climbing, may make a roll using Rote Action at cost of Defense
••••• Freeflow
After running for at least a minute or by spending one Willpower, may make any Athletics roll for running, jumping or climbing as Reflexive, rather than Instant Action

Movement Style - Parkour

ANother World of Darkness - Alpha Network Greyman Greyman